Picnic
on the Battlefield (Pique-nique en campagne) — 1958
by Fernando Arrabal: KEY FACTS
Full
Title: Picnic on the Battlefield (Pique-nique en
campagne)
Author:
Fernando Arrabal
Type
of Work: One-act play; short dramatic work
Genre:
Theatre of the Absurd; avant-garde drama; tragicomedy; anti-war drama; black
comedy
Language:
French
Time
and Place Written: The play is generally dated to 1958,
although Arrabal wrote it earlier, in Madrid in 1952, when it was
originally titled Los soldados (“The Soldiers”). It was later developed
and published under the title Pique-nique en campagne.
Date
of First Publication: 1958 is commonly associated with the
work, but bibliographical records require an important distinction: the play
was first published in a collection of Arrabal's works in 1961, in Théâtre
II, by Julliard.
Publisher: Julliard,
Paris — the play appeared in Théâtre II in 1961.
Tone:
Absurd, comic, grotesque, ironic, disturbing, satirical, and ultimately tragic.
Setting
(Time): A contemporary, unnamed wartime period. The play does
not specify an exact historical war or date. It was influenced by the
atmosphere of modern warfare and the Korean War.
Setting
(Place): An unnamed battlefield, particularly the military
position or trench where Zapo is stationed. The battlefield is transformed into
the setting for an unexpected family picnic.
Protagonist: Zapo,
a young soldier stationed on the battlefield.
Major
Conflict: The major conflict is between the individual desire
for peace and human connection and the military system that demands
obedience, conflict, and violence. Zapo and Zepo are supposed to be
enemies, yet their meeting reveals that they have no personal reason to hate
one another.
Rising
Action: Zapo's parents unexpectedly arrive at his military
position with food and picnic supplies. They begin a family picnic despite
being in the middle of a war. An enemy soldier, Zepo, is captured and becomes
part of the strange gathering. Zapo and Zepo gradually discover their
similarities and begin to question the purpose of their conflict.
Climax: The
central climax occurs when the characters move beyond their assigned roles as
enemies and contemplate ending the war by refusing to continue playing the
game of warfare. Their personal recognition of one another's humanity
reaches its strongest point.
Falling
Action: Their attempt to imagine an end to the war is
interrupted by the continuing reality of military violence. The peaceful picnic
and the characters' hopes cannot overcome the larger system of war. The
situation turns suddenly and violently against them.
Themes:
- Absurdity of war
- Futility of violence
- Anti-war sentiment
- Peace versus conflict
- Common humanity
- Artificial nature of enmity
- Individual versus authority
- Family and ordinary life
- Innocence confronted by violence
- The dehumanizing effects of war
- The possibility and fragility of peace
Motifs:
- Picnic and family gatherings
- Food and eating
- Soldiers and military identity
- Enemies who resemble one another
- Conversation instead of fighting
- Ordinary domestic activities in
extraordinary circumstances
- Games and the idea of war as a game
- Military commands and authority
- The repeated contrast between everyday
life and violence
Symbols:
- The Picnic:
Symbolizes peace, family life, leisure, and normal human existence in
contrast with war.
- The Battlefield:
Symbolizes violence, destruction, fear, and the irrational world created
by war.
- Food: Represents
fellowship, hospitality, and the basic human bonds that can unite supposed
enemies.
- Picnic Basket:
Represents the civilian and domestic world brought into the violent
military world.
- Zapo and Zepo:
Symbolize ordinary human beings artificially separated into opposing
camps.
- Military Uniform:
Represents imposed identity and the division between “friend” and “enemy.”
- The Soldier:
Represents the individual controlled by the demands of war and military
authority.
Foreshadowing: The
play's strange combination of a battlefield and a peaceful picnic
foreshadows the eventual conflict between the characters' desire for peace and
the violent reality surrounding them. Zapo's discomfort with his role as a
soldier and Zepo's uncertainty about why he should be considered an enemy also
foreshadow their rejection of the logic of warfare. The casual treatment of war
as a kind of game further prepares the audience for the characters' attempt to
stop participating in it. The sudden appearance of military violence at the end
demonstrates that the peaceful world created by the picnic was never secure.

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