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Fando and Lis (Fando et Lis) — 1955 by Fernando Arrabal: Symbols and Motifs

 

Fando and Lis (Fando et Lis) — 1955 by Fernando Arrabal: Symbols and Motifs 

Fernando Arrabal’s Fando and Lis is rich in symbolic images and recurring motifs. The play presents a strange journey in which ordinary objects, places, actions, and repeated situations acquire a significance beyond their immediate dramatic function. The mysterious city of Tar, the journey itself, Lis’s cart, physical movement, waiting, memory, and the recurring pattern of hope and disappointment all contribute to the play’s distinctive atmosphere. These symbols and motifs help create the dreamlike and disturbing world of the drama.

Tar

The most important symbol in the play is Tar, the mysterious destination toward which Fando and Lis are travelling. Tar is never presented simply as an ordinary geographical location. It becomes an imagined place of happiness, fulfilment, security, and escape from their present difficulties.

Fando and Lis continue to believe in Tar even though their journey repeatedly fails to bring them closer to it. Its importance therefore lies partly in its being unreachable. Tar represents the human tendency to imagine a better future and to continue searching for it even when there is little certainty that it exists.

At the same time, Tar can represent an ideal that continually remains beyond human possession. The characters need the hope of Tar in order to continue, but their dependence upon that hope also keeps them trapped in an endless search.

The Journey

The journey is both a physical action and a major symbolic motif. Fando and Lis travel together, but their movement does not follow the pattern of a conventional adventure. They encounter strange situations, stop and start, remember the past, quarrel, reconcile, and continue searching.

The journey can therefore symbolize human life itself. People move through life with hopes and expectations, believing that they are approaching some desired destination. Yet the destination may remain uncertain. In Fando and Lis's case, travelling does not guarantee progress. Their physical movement contrasts with their emotional and psychological inability to escape their difficulties.

The Cart

The cart in which Lis travels is one of the most striking physical symbols in the play. Because Lis cannot walk, she depends upon Fando to push her. The cart therefore represents her physical vulnerability and dependence.

At the same time, it becomes a symbol of the relationship between Fando and Lis. Fando is responsible for moving Lis, but this responsibility also becomes a source of frustration. The cart connects the two characters while simultaneously reminding them of the limitations of their relationship.

The cart can also be associated with the idea of burden. Fando carries Lis physically, while both characters carry emotional and psychological burdens throughout their journey.

Physical Movement and Immobility

A recurring contrast in the play is between movement and immobility. Fando and Lis are constantly travelling, yet Lis cannot walk and depends upon the cart. Their physical journey therefore contains an important contradiction: they are moving through space while remaining trapped in their circumstances.

This contrast reinforces the sense of futility in the play. Movement does not necessarily produce freedom. A person may travel from one place to another and still remain psychologically trapped.

Waiting

Waiting is closely connected with the journey toward Tar. Fando and Lis are always anticipating arrival, but the arrival never becomes a secure reality. Their existence therefore becomes a combination of travelling and waiting.

This motif suggests the human tendency to postpone fulfilment. Happiness is imagined as something that will come later, after reaching a particular destination or achieving a particular goal. Yet the present remains dominated by uncertainty and dissatisfaction.

Repetition

Repetition is an important structural and symbolic motif in the play. Conversations, actions, memories, and situations often seem to return in altered forms. Instead of producing steady development, repetition creates the impression that the characters are caught in a cycle.

This recurring pattern reinforces the idea that Fando and Lis cannot easily escape their circumstances. They continue moving and speaking, but the same emotional conflicts repeatedly return. Repetition consequently becomes a symbol of entrapment and futility.

The Past and Memory

Fando's memories of childhood and his parents form another important motif. The past repeatedly enters the present, showing that Fando cannot simply leave his earlier experiences behind.

Memory becomes almost another place through which Fando travels. His physical journey toward Tar is accompanied by a psychological journey into his past. The motif suggests that human beings carry their experiences with them and cannot always escape the emotional consequences of earlier events.

Love and Violence

The recurring combination of affection and violence is one of the most disturbing motifs in the play. Fando and Lis can show tenderness toward one another, but this tenderness is repeatedly interrupted by anger, frustration, cruelty, and fear.

The contrast reveals the instability of their relationship. Love does not provide automatic security or protection. Instead, their emotional dependence can become a source of suffering. The repeated movement between tenderness and cruelty contributes strongly to the tragic atmosphere of the drama.

The Three Travellers

The three travellers whom Fando and Lis encounter contribute to the play's mysterious and dreamlike quality. Their presence interrupts the central couple's journey and introduces other voices into the strange world through which they move.

Rather than functioning simply as realistic supporting characters, they form part of the play's atmosphere of uncertainty. Their appearance reinforces the sense that Fando and Lis inhabit a world where ordinary rules of time, space, and social behaviour do not always apply.

The Road and the Landscape

The road and surrounding landscape function as recurring images of uncertainty. Fando and Lis are travelling through an environment that offers no clear sense of arrival or security. The external landscape reflects the instability of their internal lives.

The road leads somewhere, but its destination remains uncertain. It therefore becomes an appropriate image for the characters' existence: they continue moving because stopping would mean abandoning hope, yet movement does not guarantee that they will ever reach what they seek.

Lightness and Darkness

The play frequently moves emotionally between moments of lightness and darkness. Comic or playful exchanges can suddenly become disturbing, while apparently ordinary situations may contain an atmosphere of menace.

This contrast functions as a recurring motif rather than merely a change in mood. It reflects the unstable world inhabited by Fando and Lis, where joy and suffering can exist almost simultaneously. The mixture of comedy and darkness is particularly important to Arrabal's absurdist theatrical style.

The Final Destruction

The destruction of Lis near the end of the play becomes the final symbolic consequence of the destructive relationship that has developed throughout the journey. The couple began by travelling together toward a hoped-for destination, but their journey ultimately destroys the companionship that made the journey possible.

The ending therefore transforms the journey from a search for fulfilment into an image of tragic failure. Tar remains unattained, while the relationship between the travellers is destroyed.

Conclusion

The symbols and motifs in Fando and Lis work together to create a world of journey, waiting, dependence, repetition, hope, memory, violence, and unattainable fulfilment. Tar represents the distant ideal toward which human beings continue to strive; the journey represents life and the search for meaning; the cart represents dependence and burden; repetition represents entrapment; and memory represents the inability to escape the past.

Through these recurring images, Arrabal gives the play a dreamlike yet deeply disturbing quality. The characters continue to move toward an uncertain destination, but the journey repeatedly brings them back to themselves and to the destructive patterns from which they cannot escape.

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